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  • Re: Football Manager 2008 jojojo vaya pike

    England

    Better TV game selection for FA Cup games.
    Mid-week games now kick-off at 1945.
    Updated the Setanta Shield prize money.
    FA Trophy Final is now televised.
    Johnstone Paint Trophy games now have games shown on TV.

    Europe

    Royal League has now been cancelled.
    The two legs of the later cup rounds do not both get played on the same day of the week.
    Champions Cup group stage draw can now be viewed.
    Changed date of Euro Cup group stage draw.
    Fixed Champions League group stage win/draw prize money.

    Greece

    Fixed back to back squad registration windows around the 17th August.

    Hong Kong

    Fixed user being able to sign more than 12 foreigners in Hong Kong First Division.
    Hong Kong First Division Reserve matches played in neutral stadiums of 4,000 or less.

    Hungary

    Fixed Hungarian League Cup winners not appearing in competition history.

    Indonesia

    Contract end dates are now set as 31st October.

    Israel

    Squad numbers now used in all competitions.
    5 foreign players can now start in a Israeli Cup match.

    Italy

    Added this years Italian Serie C Cup teams.
    Applied -1 points deduction to 3 Serie C2 teams.
    Serie A teams that have their match postponed to Sunday should be playing at 3pm not 4pm.

    Malaysia

    Fixed foreign player rules for some competitions.

    Mexico

    Fixed bug where teams would sometimes get a Mexican First Division title added to their achievements for winning the playoff stage.

    Norway

    Added correct squad selection rules for the Norwegian Premier and First Division.
    All clubs in Premier and First division get under-soil heating.

    Peru

    Two teams are now relegated from the Peruvian First Division.

    Poland

    Cancelled the 10 points deduction applied to Polish Second Division side Odra Opole.

    Portugal

    First three rounds of the League Cup now use the correct seedings.
    Updated TV dates and times for the Portuguese top two divisions.

    Scotland

    Trialists can no longer play in cup games.
    Football League match day squads can only contain 2 trialists.
    Fixtures are now generated for the second season in all Scottish leagues.
    Fixed a bug where the league was sometimes not sorted before the split was introduced.

    Singapore

    Fixed Singaporean League Cup record not being written in competition history.
    Add Random draws for Singapore Cup and Singaporean League Cup.
    Change of transfer windows for Singaporean League.
    U18 league matches now played at neutral stadiums with 1500 or less capacity.
    Singapore U18 & U17 team cannot sign foreign players.

    South America

    Teams from the same nation play against each other in the Copa Sudamericana Semi Final stage.
    Uruguayan teams now seeded correctly in the Copa Libertadores.
    South American Continental Cups now get correct referees for matches.

    Spain

    Implemented Cotonou Agreement for Spanish league
    players from 79 ACP (African, Caribbean and Pacific states) countries no longer considered non-EU.
    Fixed bug where some players were not getting minimum fee release clauses.

    Sweden

    Pre-season no long starts on 24th December for teams involved in the Royal League.
    Changed the teams which move divisions when the game is started in 2008.

    United States

    Foreign developmental players do not count towards the wage cap.
    Fixed bug where squad selection rules for certain MLS teams were not showing the correct maximum values at all times.
    Correct 2007 fixtures added.
    Allowed squad numbers up to 99.
    MLS teams can no longer sign foreign players from the PDL before they reach 22 or enter a draft.
    Fixed a problem with the American player rule for Toronto. Some players were being wrongly classified as Americans.
    MLS Rising Stars team is now filled with American players only.
    Players on free transfer with MLS rights have to be traded instead of being approached directly.
    Changed stage names of MLS conference playoffs.
    Virtual players now ask for developmental contracts by default.
    Improved selection of players from a draft. Teams make fewer passes.
    Updated maximum allowed wage $325,000 p/a outside of Designated Players.
    Fixed wrong teams in CONCACAF Champions Cup.
    Toronto foreigners now gain Canadian nationality not American if they stay for enough years.
    Fixed bug which was converting future draft allocations offered in transfers to 6th pick draft allocations.
    Toronto now get Canadian nationality youth players instead of American.

    Assets

    England

    Fixed Marvin Elliot / Marvin Williams’s picture mix up.
    Added Bath City badge.
    Added Solihull Moors badge.

    Spain

    Added Athletic Bilbao player pictures.
    Added Atletico Madrid player pictures.
    Added Deportivo player pictures.
    Added Espanyol player pictures.
    Added Levante player pictures.
    Added Osasuna player pictures.
    Added Racing Santander player pictures.
    Added Real Betis player pictures.
    Added Real Mallorca player pictures.
    Added Real Murcia player pictures.
    Added Real Valladolid player pictures.
    Added Recreativo player pictures.


    Match Engine Version History

    Fixed bug where the match was treating the JTP North/South finals as the main final itself.
    When an injured player is also sent off, the game won't force the human manager to replace him.

    Match v639

    Re-worked marking and closing down to address conflict between the two
    defenders should now close down better when appropriate.
    Further improved team reactions to cleared set pieces.
    Reduced delay between foul and whistle.
    But...allowed more advantages when prudent.
    Improved set piece positioning for free kicks and some throws.
    Fixed keeper occasionally kicking off new match period.
    Fixed another example of player kicking off to no-one.
    AI teams now add "back arrow" to def mid position for one MC if needed.
    AI teams a little more reactive to opposition pace when setting D-line.
    Small tweak to ease overcautious AI use of mentality slider occasionally.
    Made players take longer to accelerate all the way to full speed.
    Made blatant offside’s get called a little quicker.
    Enhanced effect on flair of "creative freedom" slider slightly.
    Fixed bug that would stop full back overlapping run prematurely.
    Improved smoothness of dribbling slightly.
    Players now look to run into space with ball better.
    Stopped a few unrealistic examples of poor first touch.
    Allowed players to take more first time shots when appropriate eg rebounds.
    Improved attacking positioning for certain formations that use "side arrows" on attacking midfielders.
    Improved attacking position of central "in hole" player.
    Stopped certain illogical forward runs being made from deep.
    Defenders put tackles/clearances in more appropriately.
    Biased aerial challenges slightly more towards those with higher jumping.
    Slightly less fouls when jumping for the ball.
    Reduced keeper effectiveness on close in shots slightly.
    Low team blend now has more effect on mental attributes.
    Allow more quick free kicks to be taken.
    Improved ball receiver AI slightly.
    Defenders caught wrong side of ball try to get back faster.
    Fixed defenders pushing up to edge of area when should be dealing with ball player.
    Improved player ability to deflect shots/crosses.
    Fixed defenders coming across and heading ball that team mate had covered.
    Tweaked decision making for ball player.
    Improved finishing for "bread and butter" chances.
    Improved accuracy of "bread and butter" passes.
    Further tweak to keeper kicking distance.
    Headers from descending balls now more likely to be looping in nature.
    Improved kicked clearance direction from defenders.
    Improved "subdued" goal celebration where scorer used to move a bit then stop still.
    Ball shadow slightly less pronounced in FM.

    Match v640

    Improved referee ability to try to "play the advantage".
    Fixed anomaly causing further problems with kick offs.
    Fixed AI subs when keeper sent off that could cause 2 goalies to be present.
    Another tweak to AI mentality setting.
    Made AI teams try to exploit 3 at the back without wingbacks by getting ball wide more.
    Improved positions at goal kicks.
    Improved corners sent to player lurking outside area.
    Improved use of channels to pass into and move into.
    Made first touch a little more realistic.
    Made players even more willing to run with ball into space when possible.
    And more likely to shoot in good positions.
    And more likely to cross in good positions.
    And more likely to turn before hoofing ball clear when necessary.
    Power shots more likely to go too high.
    Improved player perception of potential interceptions on pass.
    Improved direction of "flick on" headers.
    Improved code that decides whether player should pass ball around and keep possession based on directness, time wasting etc.
    Made "tackle clearances" more realistic in terms of distance and direction.
    Fixed anomaly that allowed potential clearance towards own goal when very close to it.
    Reduced instances of players dribbling ball out of play.
    Keepers more likely to follow distribution instructions.
    Keepers more effective on long shots.
    Fixed rare occurrence of keeper not taking up position for penalty kick.
    Improve defender marking on ball player running at pace with ball.
    Made players less likely to leave tactical shape to mark opponents when ball and player not in danger area.

    Match v641

    Fixed crash that occurs after player about to kick off gets a red card.

    Match v642

    Made sure free kick isn’t called back after advantage has been played for a sensible amount of time.
    Fix to stop players continuing to swap when option removed in tactical change during match.
    Fixed bug where slight injury isn’t reported when watching match in "commentary only" ( FM only ).
    Improved variety of assistant manager team talk suggestions.
    Made sure offside always called when player shoots for goal and has team mate standing well offside in ball path.
    Slight tweak to player match ratings to give them more range.
    Improved player run with ball AI.
    Improved full backs overlapping, and made their teammates more likely to try to pass to them.
    Further change to closing down code, as initial fix wasn’t quite coded correctly.
    Made players clear ball quicker under real pressure.
    Fixed bug where defenders might pass up obvious interception opportunities.
    Stopped players moving back into onside positions at unrealistically fast speed.
    Reduced pointless off ball runs that just made it harder for team mates.
    Fixed anomaly from pass vs interceptions decision making in 640.

    Match v643

    Fixed central defenders sometimes using closing down rather than marking against pace.
    Stopped AI managers playing too negatively when losing due to their sitting back attribute.
    Fixed interceptions not being recorded properly in match stats.
    Made defenders clear ball when under pressure in own area and ball bouncing at awkward height.
    Improved player decisions on when to tackle when up against player running with ball.
    Improved short throw ins slightly in terms of direction and speed.
    Made players a little more willing to shoot first time.

    Match v644

    Fixed match score divergence.

    Match v645

    Fixed advantage not being always played when fouled player gets clear of his assailant.
    Further tweak to closing down logic, to make it slightly more accurate vs slider descriptions.
    Made players work harder to get back to opponents who have gone beyond them.
    Fixed extremes of players not reacting for ages to ongoing play.
    Tweaked player choice of opponent to mark to include tactical position more.
    Improved direction of facing for defenders marking attackers in open play.
    Fixed bug in defensive line pushing to edge of area for team defending left end of pitch.
    Improved direction of defender who is chasing down attacker who is running with ball and has got ahead of him.
    Slight improvements to player’s decisions on whether to clear ball under pressure.
    Tweaked up pass accuracy a bit, especially when under no pressure.
    Made lesser players limit pace on pass to increase accuracy ( subject to decisions test ).
    Changed pass risk assessment to reflect mentality setting and flair a little more.
    Less hoofs up field to no-one when under no pressure, unless time wasting.
    Made players cross more willingly and also earlier when possible depending on instructions.
    More shots when in obvious good positions.
    Players with decent decision making less likely to dribble into trouble.
    Players more likely to get ball onto best foot.
    Improved first touch a little.
    Fixed bug where player sometimes moves really slowly with ball for ages.
    Made it harder to cut back ball dramatically when running down wing at pace.
    Improved logic of bias towards pass focus instruction when assessing passes.
    Improved off ball movement slightly.
    Stopped target men moving into channel so often when getting long balls to head.
    Players come to loose balls more aggressively, and try to intercept earlier in own danger zone.
    Attacking players also more likely to follow up on shots.
    Made keepers less likely to let ball go narrowly wide of post, unless extreme time wasting.
    Improved direction of keeper kicking.
    Less fouls when going for headers.
    Further tweak to make more early shots when under pressure or in good position.
    Made some headers on goal slightly less powerful.
    Stopped first time shots coming in from ridiculous positions.
    Made players come shorter at throws when thrower struggling for options.
    When player is selected to come to collect from keeper he comes deeper.
    Stopped one man walls on free kicks taken by keeper in deep position.
    Fixed possibility of play getting stuck when player with ball goes down injured.
    Tweaked player ratings back halfway towards pre v642 levels.

    Match v646

    Reduced shot accuracy slightly.
    Stopped players dropping deep to mark opponents instead of holding defensive line for an easy offside.
    Fixed bug where player may not react to short pass from keeper.
    Reduced players dallying on ball when being closed down.
    Made keepers more likely to clear lines from back passes.
    Players get back to kick off position quicker after celebrating goal.

    Match v647

    Assistant managers now always give a team talk recommendation when asked.
    AI now take comebacks from 2 or 3 down into account when deciding team talks.
    Players also take comebacks into account when reacting to team talks.
    Stopped centre halves getting dragged out of position too easily when NOT first man behind ball.
    Slight reduction on lengths of goal kicks.
    Keepers now more willing to come to collect such long balls into their own area.
    Further improved defender direction facing when marking non ball player.
    Fixed issue with defenders dithering over whether to continue marking player with ball.
    Further fix re confusion between closing down ball player and marking him from a strategic position.
    Fixed further instance of players taking ridiculous first time shots.
    Fixed rare occurrence of players controlling ball and moving a few yards with it stuck to their foot.
    Fixed bug where player who wins aerial challenge always recovers quicker than the player who lost out.
    Fixed bug where defenders would occasionally get skinned by opponent due to problem in code rather than lack of ability.
    Fixed bug where keepers occasionally miss saves for no reason.
    Tweaked number of shots going over bar.

    Match v648

    Fixed bug where assistant team talk suggestions may be illogical after a win.

    Match v649

    Fixed rare bug where keeper may needlessly miss opportunity to save shot.
    Improved decision between pass and run depending on player instruction, player tendency and situation.
    Made wide players get into the box quicker when ball on opposite side.
    Tweaked average ratings for attacking wide men.
    Stopped distribution defender coming way too deep to pick up ball at goal kicks.
    Put a harsher work rate test on tracking back to challenge player already under pressure.
    Fixed bug where defenders take up identical positions when "doubling up" on attacker.
    Off ball runs from behind ball now done at higher speed.
    Fixed unrealistically slow kicked clearances.
    Fixed advantage being played then play called back a few seconds later.
    Fixed bug where one player kicks off with no team mate next to him.
    Slightly toned down effect on ball physics of muddy/wet pitches.
    Stopped ball that lands on top of net dropping to zero height and making it look like it should be a goal
    Stopped AI managers in FML changing mentality during match
    And reduced substitutions by AI managers in FML
    Fixed players at low levels of football occasionally playing to a stupidly poor standard
    Toned down defenders occasionally being drawn too far out from defensive line to close down players
    Stopped strikers trying unrealistic first time shots when very wide or through on goal
    Slight improvement on first touch and time taken to react after receiving ball
    Improved likelyhood of attackers "lunging" in to ball running across face of goal
    Improved positioning of players coming to offer options to throw in taker
    Tweaked marking positioning and facing direction slightly further
    Improved shooting accuracy for easier chances
    Slight reduction in number of "power shots"
    Improved near post flick ons at corners

    Match v650

    Stopped kick off being taken before all players close to their starting positions
    Fixed bug from v640 that stopped keeper retrieving ball from own net after goal
    Fixed possibility of negative teamtalk reaction from player when team praised after positive result
    Reduced strikers taking up wide position and inhibiting the wide midfielder's movement
    Stopped players taking heavy morale hit after defeat that breaks excellent result sequence
    Made composed defenders turn on ball before clearing if possible
    Pushed central midfielders slightly forward when ball wide
    Fixed "attack near/far post" at corners
    Fixed poor marking at free kicks close to corner
    Stopped receiver taking control of ball needlessly early
    And fixed new bug where receiver dallies on taking control of ball
    Made keeper offer back pass option more willingly
    More tweaks to improve goalie positioning and reactions
    Fixed bug that allows centre halves to go for same ball without failing decision test
    Made players with tackle easy set stand off more rather than make tackle
    Players more willing to make themselves available for simple pass
    Improved marking facing further
    Stopped player dallying when passed ball from kick off
    Improved keeper response to distribution instructions further
    Fixed potential for defenders to score own goal when picking up loose ball on own goal line but facing own goal
    Fixed referee penalising player for foul when not close enough to opponent who takes a dive
    Fixed very low condition players not being subbed with knock ons that can mean sent off keeper not replaced
    Upped midfielder match ratings a tad

    Match v651

    Improved rating of goals for awards/FML
    Fixed half time keeper sub coming on at wrong end
    Fixed wing back being reported as playing at full back after match
    Tweaked number of fouls up as it has been dropping
    Reduced effectiveness of headers slightly
    Reduced pass completion slightly
    Fixed corner delivery instructions being ignored
    Improved penalty scoring rate
    Reduced use of tall target man for less direct style managers

    Match v652

    Fixed rare crash when player heads ball at goal
    Stopped AI managers giving out run with ball instruction to unsuitable players
    Improved attacking positioning and delivery at free kicks near opp goal
    First set of optimisations to reduce recent slowdown

    Match v653

    Optimised match engine code to improve speed by around 20%
    Fixed bug where strikers can play too close together in unusual formations
    Fixed some run of the mill goals being given very high award ratings
    Raised number of fouls to more in line with real world data
    Raised number of penalties and their conversion rate in line with real world data
    Fixed ball stopping unrealistically quickly on some low passes/shots
    Improved player judgement of interception possibilities
    Improved closing down AI yet again, now more aggressive but less unneccesary "doubling up"
    Made player recovery time after going to ground more realistic
    Players now clear instead of tackle if it is feasible
    Fixed some unrealistic instances of poor first touch
    Players lunge in for loose balls near opposition goal more realistically
    Defenders now more effective against attackers running at them
    Defenders now slightly more aware of their dangerman's position when "marking space"
    Fixed some strange positioning at free kicks inside defending penalty area
    Players with long shots set to often, or with long shots PPM, now more willing to do so in good positions subject to morale

    Match v654

    Fixed players ignoring passes due to bug in optimisation
    Fixed players sometimes clearing ball instead of converting simple chance
    Pushed D-line up a tiny bit to reduce defensive teams ability to pass ball around and dominate possession

    Match v655

    Reduced no of dangerous challenges
    Reduced no of professional fouls
    Fixed player teleporting bug ( from v653 )
    Fixed bug where defenders stand off and allow players to run through defensive line too easily
    Improved player finishing when clean through
    Fixed play being called back after advantage played and shot taken
    Fixed obscure crash

    Data Editor

    Updated award editing to support new award fields.
    Fixed problem with cursor in number fields on Mac.
    Fixed some club records not getting saved properly.



    Mirror (RapidShare):
    http://rapidshare.com/files/71423689/FM2008_v8.0.1_Patch.rar



    Hala,yo puedo jugar ya jajaja.

    Comentario


    • Re: Football Manager 2008 jojojo vaya pike

      Hoy toca vicio ya no señores??

      Comentario


      • Re: Football Manager 2008 jojojo vaya pike

        porterazo COSTANZO

        Comentario


        • Re: Football Manager 2008 jojojo vaya pike

          Nos jugamos un online o que? XD

          Comentario


          • Re: Football Manager 2008 jojojo vaya pike

            Hola a todos soy nuevo, me he leido TODAS las páginas de este tema y he visto que soys bastante buenos y que algunos teneis un vicio... .
            Bueno lo que os queria preguntar es que hace dos o tres semanas empece una liga con los amigos, ellos se cojieron al Valencia y al Madrid y yo al Atlético, pues ahora estamos en el mercado de fichajes y voy mal mal mal voy 15º a 4 puntos del descenso y con unos cuantos lesionados( Maxi, Pablo y Pernía ).
            Os quería preguntar que jugadores podría fichar, jovenes promesas que al cabo del tiempo sean unos cracks, porque al leerme todo este post he apuntado algunos pero es que son muchos y quisiera que me dijerais los buenos buenos de verdad.
            Gracias a todos y encatado de conoceros.

            P.D: ¿Alguno esta haciendo una con el Atlético? Si alguno la esta haciendo por favor que me diga su alineacion haber si asín mejoro algo.

            Comentario


            • Re: Football Manager 2008 jojojo vaya pike

              Originalmente publicado por Jesusmp Ver Mensaje
              Bueno lo que os queria preguntar es que hace dos o tres semanas empece una liga con los amigos, ellos se cojieron al Valencia y al Madrid y yo al Atlético, pues ahora estamos en el mercado de fichajes y voy mal mal mal voy 15º a 4 puntos del descenso y con unos cuantos lesionados( Maxi, Pablo y Pernía ).
              Os quería preguntar que jugadores podría fichar, jovenes promesas que al cabo del tiempo sean unos cracks, porque al leerme todo este post he apuntado algunos pero es que son muchos y quisiera que me dijerais los buenos buenos de verdad.
              Gracias a todos y encatado de conoceros.
              ficha a mika aaritalo,breno,lulinha,ever banega,mauro zarate,ustari,guillermo ochoa,araujo,akinfeev,gareth bale,henry saivet,dean bouzanis

              en mi partida con el Q.P.R en el championship(segunda inglesa)estoy ahi sufriendo a 7 puntos del descenso que ya es mucho para la mier.da de equipo que tengo.eso si....tengo fichado a DEAN BOUZANIS y unos cuantos cracks jovenes mas

              Comentario


              • Re: Football Manager 2008 jojojo vaya pike

                Originalmente publicado por Anfield Ver Mensaje
                ficha a mika aaritalo,breno,lulinha,ever banega,mauro zarate,ustari,guillermo ochoa,araujo,akinfeev,gareth bale,henry saivet,dean bouzanis

                en mi partida con el Q.P.R en el championship(segunda inglesa)estoy ahi sufriendo a 7 puntos del descenso que ya es mucho para la mier.da de equipo que tengo.eso si....tengo fichado a DEAN BOUZANIS y unos cuantos cracks jovenes mas
                Tenemos una online pendiente

                Comentario


                • Re: Football Manager 2008 jojojo vaya pike

                  llevas razon,pero esque ultimamente ando mu liao

                  Comentario


                  • Re: Football Manager 2008 jojojo vaya pike

                    Originalmente publicado por Anfield Ver Mensaje
                    llevas razon,pero esque ultimamente ando mu liao
                    bueno en verdad todos,que damos pocas señales de vida

                    Comentario


                    • Re: Football Manager 2008 jojojo vaya pike

                      Bueno alfinal me fiché a Wijnaldum, a Banega, a VanDer Borre, a Gavilán del Valencia y subi al 1º equipo a Bernabé. Pues, mi primer partido después del mercado de fichajes era contra el Barça, que va 1º y no había perdido nunca aun. Pues yo pensaba que iba a perder pero alfinal dominé el partido y gané por 1-3. Jugaron todos los nuevos y me gustaron todos, sobre todo Wijnaldum que hizo un partidazo y Bernabé se hizo muchos paradones incluso se paró un penalti pero alfinal le metio Henry en un rebote.
                      Mi alineación es esta :

                      ¿Sabeis en que la puedo modificar?
                      Muchas gracias por ayudarme.
                      Saludos.

                      P.D: ¿Por qué tardan tanto en salir mis mensajes?Por que puse el mensaje y al cabo de 1 hora salio para todos pero antes no se veia y encima salieron 2 a la vez .

                      Comentario


                      • Re: Football Manager 2008 jojojo vaya pike

                        oye me podeis pasar un link pa bajarmeloooo:D es que me quiero pikar tambien k seguro que os ganoo jajajjajaja no ome

                        Comentario


                        • Re: Football Manager 2008 jojojo vaya pike

                          Yo me fui del betis a mediados de la segunda temporada, lo deje en la champion y en la cuarta posicion en la liga, en verano me fui al chievo verona, tenia ganas de nuevos retos, y lo subi en mi primer año, y ya he fichado y empezare la liga ya mismo, primer partido contra uno de mis rivales ligueros el brescia

                          Comentario


                          • Re: Football Manager 2008 jojojo vaya pike

                            Aquí esta mi alineación nose porque no salio antes :

                            ¿Está bien?¿En qué puedo mejorarla?
                            Saludos.

                            Comentario


                            • Re: Football Manager 2008 jojojo vaya pike

                              Originalmente publicado por Jesusmp Ver Mensaje
                              P.D: ¿Por qué tardan tanto en salir mis mensajes?Por que puse el mensaje y al cabo de 1 hora salio para todos pero antes no se veia y encima salieron 2 a la vez .
                              Como aún eres forero en pruebas es necesario que los moderadores te validemos los mensajes que escribas en el foro.
                              Tu pregunta evidencia que no has leído las normas jeje, así que date una vuelta por "Lectura obligatoria" y te las miras.

                              Saludos.

                              Comentario


                              • Re: Football Manager 2008 jojojo vaya pike

                                Ok.. ¿Cuántos mensajes tengo que hacer para que salgan directamente?
                                Otra cosa..¿Por qué no salen las imagenes que pongo?
                                Esta es mi alineación: http://www.mundoimg.com/ver.php?img=69572 .
                                Saludos.

                                Comentario

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